Second Year 3D Tracking

My first ever introduction to 3D tracking!

This second year project helped to teach me the fundamentals of simple 2D tracking and using 3D geometry tracking via a model of the actors head (Jake Bowdidge). The model didn't exactly match Jakes head which resulted in poor track in some shots. However, if done again I would approach it via a 3D scan which would most likely give a better result.

The helmet was modelled and rendered in Maya and compositied in After Effects along with the cleanup of the briefcase and insertion of the text.